Used to design the dependency structure among the nodes of a dag. More...
#include <src/requestad/adconverter.h>
Public Member Functions | |
NodeStruct () | |
Default Constructor. | |
NodeStruct (std::string *name) | |
Name Constructor. | |
NodeStruct (const NodeStruct &node) | |
Copy Constructor. | |
~NodeStruct () | |
Distructor. | |
NodeStruct & | operator= (const NodeStruct &node) |
Operator =. | |
Data Fields | |
std::string * | name |
The name of the node. | |
std::vector< NodeStruct * > | childrenNodes |
The list of all the node that depend on this node (0-size vector if empty). |
Used to design the dependency structure among the nodes of a dag.
Each node specifies its name and all the nodes that directly depend on it. when the name is NULL this structure does not represent an actual node, but it lists all the nodes that don't depend on any other node.
glite::jdl::NodeStruct::NodeStruct | ( | ) |
Default Constructor.
glite::jdl::NodeStruct::NodeStruct | ( | std::string * | name | ) |
Name Constructor.
glite::jdl::NodeStruct::NodeStruct | ( | const NodeStruct & | node | ) |
Copy Constructor.
glite::jdl::NodeStruct::~NodeStruct | ( | ) |
Distructor.
NodeStruct& glite::jdl::NodeStruct::operator= | ( | const NodeStruct & | node | ) |
Operator =.
std::vector< NodeStruct* > glite::jdl::NodeStruct::childrenNodes |
The list of all the node that depend on this node (0-size vector if empty).
std::string* glite::jdl::NodeStruct::name |
The name of the node.